Crowdsourcing innovation through games
15.04.12
“Military boardrooms and government laboratories aren’t always the most conducive spaces for flashes of insight and creative thought. Nor do they attract Silicon Valley types. But by mining the crowd for answers agencies can’t find on their own—with games that reward ingenuity and play—they are accessing a wealth of ingenuity beyond the civil servants, military personnel and contractors who comprise the federal workforce. Freed from the constraints of reality, gamers are able to conjure ideas that an expert in a cubicle might never think of. If these games and puzzles feed bright ideas to government leaders, they could upend the perceptions many people hold about computer games, from black holes that suck resources from society to tools with real-world impact.”
http://www.nextgov.com/nextgov/ng_20120402_1962.php?oref=topstory